Nikita Beniaminov's profile

Spatial Counter Attack

My first project in Interior Architecture consisted of creating a chess club in Providence, RI.   The site was on the first and basement floor of a small building in the heart of downtown.
 
This project was re-visited a year later and rendered using Revit software.
When analyzing the surrounding area, I found the areas I thought most interest in the chess club would come from (ie - local universities, institutions and major areas of circulation.
To aid our process, we were tasked with analyzing a set amount of moves from the game G. Kasparov vs. Deep Blue.
The idea of the "Counter Attack" that was visible in the move between a rook and a knight sparked the thesis for my project.
The first thing task was trying to figure out what "counter attack" would feel like in space.  I built a model where an imaginary person could counter attack though a combination of circulation paths.
Second Model in Elevation
Diagram:  Counter Attack
Counter Attack in Plan
Counter Attack in Section
Two forces trying to occupy the same space.
Entry Elevation
Mezzanine Floor Plan 
Ground Floor Plan
Basement Floor Plan
Section A
Spatial Counter Attack
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Spatial Counter Attack

Creating a chess club in the heart of the Providence, RI.

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